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		<id>http://hlds.pl/index.php?action=history&amp;feed=atom&amp;title=ETQW_server.cfg</id>
		<title>ETQW server.cfg - Historia wersji</title>
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		<updated>2026-09-26T04:02:28Z</updated>
		<subtitle>Historia wersji tej strony wiki</subtitle>
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	<entry>
		<id>http://hlds.pl/index.php?title=ETQW_server.cfg&amp;diff=7616&amp;oldid=prev</id>
		<title>KaszpiR o 16:21, 27 gru 2007</title>
		<link rel="alternate" type="text/html" href="http://hlds.pl/index.php?title=ETQW_server.cfg&amp;diff=7616&amp;oldid=prev"/>
				<updated>2007-12-27T16:21:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← poprzednia wersja&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Wersja z 16:21, 27 gru 2007&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linia 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linia 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;set si_needpass &amp;quot;0&amp;quot;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  // is password required to join server, 1 = yes, 0 = no, default = &amp;quot;0&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;set si_needpass &amp;quot;0&amp;quot;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  // is password required to join server, 1 = yes, 0 = no, default = &amp;quot;0&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;set g_password &amp;quot;&amp;quot;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  // password to join server, default &amp;quot;&amp;quot; - empy&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;set g_password &amp;quot;&amp;quot;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  // password to join server, default &amp;quot;&amp;quot; - empy&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;set g_privatePassword &amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;alecapi&lt;/del&gt;&amp;quot;&amp;#160; &amp;#160; // private password to get into the reserved slot&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;set g_privatePassword &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;haslo_na_slota&lt;/ins&gt;&amp;quot;&amp;#160; &amp;#160; // private password to get into the reserved slot&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;set net_serverRemoteConsolePassword &amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nakedswordz&lt;/del&gt;&amp;quot; // rcon password&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;set net_serverRemoteConsolePassword &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;haslo_rcon&lt;/ins&gt;&amp;quot; // rcon password&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;//////////////////////////////////////////////&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;//////////////////////////////////////////////&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key wiki-wiki:diff:version:1.11a:oldid:7608:newid:7616 --&gt;
&lt;/table&gt;</summary>
		<author><name>KaszpiR</name></author>	</entry>

	<entry>
		<id>http://hlds.pl/index.php?title=ETQW_server.cfg&amp;diff=7608&amp;oldid=prev</id>
		<title>KaszpiR o 16:02, 27 gru 2007</title>
		<link rel="alternate" type="text/html" href="http://hlds.pl/index.php?title=ETQW_server.cfg&amp;diff=7608&amp;oldid=prev"/>
				<updated>2007-12-27T16:02:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← poprzednia wersja&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Wersja z 16:02, 27 gru 2007&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linia 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linia 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Przykładowy plik [[server.cfg]] dla serwera [[ETQW]] z serwera INEA.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Przykładowy plik [[server.cfg]] dla serwera [[ETQW]] z serwera INEA.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[kategoria:gry]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{etqw}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[kategoria:ETQW]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;c&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;c&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;// Etqw server config created by _KaszpiR_&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;// Etqw server config created by _KaszpiR_&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key wiki-wiki:diff:version:1.11a:oldid:7598:newid:7608 --&gt;
&lt;/table&gt;</summary>
		<author><name>KaszpiR</name></author>	</entry>

	<entry>
		<id>http://hlds.pl/index.php?title=ETQW_server.cfg&amp;diff=7598&amp;oldid=prev</id>
		<title>KaszpiR o 15:53, 27 gru 2007</title>
		<link rel="alternate" type="text/html" href="http://hlds.pl/index.php?title=ETQW_server.cfg&amp;diff=7598&amp;oldid=prev"/>
				<updated>2007-12-27T15:53:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nowa strona&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Przykładowy plik [[server.cfg]] dla serwera [[ETQW]] z serwera INEA.&lt;br /&gt;
[[kategoria:gry]]&lt;br /&gt;
[[kategoria:ETQW]]&lt;br /&gt;
&amp;lt;c&amp;gt;&lt;br /&gt;
// Etqw server config created by _KaszpiR_&lt;br /&gt;
// Date created: 2007-12-11 (yyyy-mm-dd)&lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// Public and contact options&lt;br /&gt;
set si_adminname &amp;quot;wiciu&amp;quot;            // admin name &lt;br /&gt;
set si_website &amp;quot;http://gry.inea.pl&amp;quot; // server site&lt;br /&gt;
set si_email &amp;quot;wiciuu@op.pl&amp;quot;         // admin mail&lt;br /&gt;
set si_irc &amp;quot;#inea&amp;quot;                  // irc channel&lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// General options&lt;br /&gt;
set si_name &amp;quot;^1[^2INEA^1] @ ^2gry.inea.pl&amp;quot; //server name&lt;br /&gt;
set net_serverPunkbusterEnabled &amp;quot;1&amp;quot; // enabled PunkBuster? 1 = yes, 0 = no, default = &amp;quot;1&amp;quot;&lt;br /&gt;
set net_LANServer &amp;quot;0&amp;quot;               // lan server only (not internet one), 1 = yes, 0 = no, default  = &amp;quot;0&amp;quot;&lt;br /&gt;
set si_maxPlayers &amp;quot;32&amp;quot;              // maximum players on server, from 0 to 32&lt;br /&gt;
set si_privateClients &amp;quot;2&amp;quot;           // number of reserved slots, keep it low, like 2&lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// Passwords&lt;br /&gt;
set si_needpass &amp;quot;0&amp;quot;                 // is password required to join server, 1 = yes, 0 = no, default = &amp;quot;0&amp;quot;&lt;br /&gt;
set g_password &amp;quot;&amp;quot;                   // password to join server, default &amp;quot;&amp;quot; - empy&lt;br /&gt;
set g_privatePassword &amp;quot;alecapi&amp;quot;    // private password to get into the reserved slot&lt;br /&gt;
set net_serverRemoteConsolePassword &amp;quot;nakedswordz&amp;quot; // rcon password&lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// Game options&lt;br /&gt;
set si_minPlayers &amp;quot;2&amp;quot;       // minimum number of players to start a game&lt;br /&gt;
set si_readyPercent &amp;quot;40&amp;quot;    // percent of players that are ready that ends warmup mode and starts coutdown to game start&lt;br /&gt;
set g_warmup &amp;quot;0.5&amp;quot;          // warmup time, float, fraction of miutes, default 0.5 = 30sec, 0.25 = 15sec&lt;br /&gt;
set g_allowLateJoin &amp;quot;1&amp;quot;     // allow players joined server to join allready running game, 1 = allow, 0 = not allowed (they will be on spect), default = &amp;quot;1&amp;quot;&lt;br /&gt;
set g_warmupDamage &amp;quot;1&amp;quot;      // enable team damage during warmup, 1 = enable, 0 = disable, default = &amp;quot;0&amp;quot; &lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// Voting options&lt;br /&gt;
set si_disableVoting &amp;quot;0&amp;quot;    // disable voting, 1 = disable voting, 0 = allow voting, default = &amp;quot;0&amp;quot;&lt;br /&gt;
set g_votePassPercentage &amp;quot;51&amp;quot;  // percentage to accept voting result for such things like vote change map etc, range from 0 (any vote allows change) to 100 (all users must agree)&lt;br /&gt;
set g_voteWait &amp;quot;2.5&amp;quot;    // delay in minutes for how long player cannot initiate another voting , to avoid vote spam. &lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// Message of the Day (motd) // motd lines that show on bottom left when awaiting for map load&lt;br /&gt;
set si_motd_1 &amp;quot;Forum =&amp;gt; http://gry.inea.pl&amp;quot;                 &lt;br /&gt;
set si_motd_2 &amp;quot;Admin: wiciuu@op.pl. GG: 70571&amp;quot;&lt;br /&gt;
set si_motd_3 &amp;quot;Admini pozostali _^2K^7aszpi^2R^7_&amp;quot;&lt;br /&gt;
set si_motd_4 &amp;quot;Nie przeklinamy i nie obrazamy innych graczy.&amp;quot;&lt;br /&gt;
set si_motd_5 &amp;quot;Staraj sie wypelniac cel misji&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// Bot settings&lt;br /&gt;
bot_enable &amp;quot;0&amp;quot;                  // activate bots or not, 1 = enable, 0 = disable, default = &amp;quot;0&amp;quot;&lt;br /&gt;
bot_aimSkill &amp;quot;2&amp;quot;                // sets the bot's default aiming skill. 0 = EASY, 1 = MEDIUM, 2 = EXPERT, 3 = MASTER, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_allowClassChanges &amp;quot;1&amp;quot;       // 0 = bots won't ever change their class, 1 = Bots can change their class thru script/code, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_allowObstacleDecay &amp;quot;1&amp;quot;      // 0 = dont allow obstacle decay. 1 = allow obstacle decay, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_balanceCriticalClass &amp;quot;1&amp;quot;    // have the bots try to keep someone playing the critical class at all times. 0 = keep the class they spawn in as, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_doObjectives &amp;quot;1&amp;quot;            // 0 = bots let the player play the hero, with the bots filling a supporting role, 1 = bots do all the major objectives along with the player, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_fakePing &amp;quot;0&amp;quot;                // have the bots display fake pings in the scoreboard, default = &amp;quot;0&amp;quot;&lt;br /&gt;
bot_knifeOnly &amp;quot;0&amp;quot;               // goofy mode where the bots only use their knifes in combat, default = &amp;quot;0&amp;quot;&lt;br /&gt;
bot_minClients &amp;quot;10&amp;quot;             // keep a minimum number of clients on the server with bots and humans. -1 = disabled, default = &amp;quot;-1&amp;quot;&lt;br /&gt;
bot_noChat &amp;quot;0&amp;quot;                  // 0 = bots chat, 1 = bots never chat, default = &amp;quot;0&amp;quot;&lt;br /&gt;
bot_noRandomJump &amp;quot;0&amp;quot;            // makes bots not randomly jump, default = &amp;quot;0&amp;quot;&lt;br /&gt;
bot_noTaunt &amp;quot;1&amp;quot;                 // 0 = bots taunt, 1 = bots never taunt, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_sillyWarmup &amp;quot;0&amp;quot;             // 0 = bots play the game like normal, 1 = bots shoot each other and act silly during warmup, default = &amp;quot;0&amp;quot;&lt;br /&gt;
bot_skill &amp;quot;2&amp;quot;                   // sets the bot's default AI skill. 0 = EASY, 1 = NORMAL, 2 = EXPERT, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_sleepWhenServerEmpty &amp;quot;1&amp;quot;    // has the bots stop thinking when the server is idle and there are no humans playing, to conserve CPU, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_uiNumGDF &amp;quot;-1&amp;quot;               // the number of gdf bots to add to the server. -1 = disabled, default = &amp;quot;-1&amp;quot;&lt;br /&gt;
bot_uiNumStrogg &amp;quot;-1&amp;quot;            // the number of strogg bots to add to the server. -1 = disabled, default = &amp;quot;-1&amp;quot;&lt;br /&gt;
bot_uiSkill &amp;quot;2&amp;quot;                 // only used by the GUI for skill presets, you can ignore this setting totally, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_useDeployables &amp;quot;1&amp;quot;          // 0 = bots dont drop deployables of any kind, 1 = bots can drop all deployables, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_useShotguns &amp;quot;1&amp;quot;             // 0 = bots wont use shotguns/nailguns, 1 = bots will use shotguns/nailguns, default = &amp;quot;0&amp;quot;&lt;br /&gt;
bot_useSniperWeapons &amp;quot;1&amp;quot;        // 0 = bots wont use sniper rifles, 1 = bots will use sniper rifles, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_useSpawnHosts &amp;quot;1&amp;quot;           // 0 = strogg bots can't use spawn host bodies, 1 = bots can use spawnhosts, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_useStrafeJump &amp;quot;0&amp;quot;           // 0 = bots can't strafe jump, 1 = bots can strafe jump to goal locations that are far away, default = &amp;quot;0&amp;quot;&lt;br /&gt;
bot_useSuicideWhenStuck &amp;quot;1&amp;quot;     // 0 = bots never suicide when stuck, 1 = bots suicide if they detect that they're stuck, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_useTKRevive &amp;quot;1&amp;quot;             // allows the bots to use the advanced tactic of TK reviving if their teammate is weak, 0 = disabled, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_useUniforms &amp;quot;1&amp;quot;             // 0 = bots won't steal uniforms, 1 = bots take uniforms, default = &amp;quot;1&amp;quot;&lt;br /&gt;
bot_useVehicles &amp;quot;1&amp;quot;             // 0 = bots dont use vehicles, 1 = bots do use vehicles, default = &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// Other options&lt;br /&gt;
&lt;br /&gt;
g_allowComplaint_charge &amp;quot;0&amp;quot;     // allow complaints for teamkills with charges, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_allowComplaint_explosives &amp;quot;1&amp;quot;     // allow complaints for teamkills with explosive weapons and items, default = &amp;quot;1&amp;quot;&lt;br /&gt;
g_allowComplaint_firesupport &amp;quot;1&amp;quot;    // allow complaints for teamkills with fire support, default = &amp;quot;1&amp;quot;&lt;br /&gt;
g_allowComplaint_vehicles &amp;quot;1&amp;quot;   // allow complaints for teamkills with vehicle, default = &amp;quot;1&amp;quot;&lt;br /&gt;
g_autoFireTeam &amp;quot;1&amp;quot;              // prompt to join a fireteam when switching to a new team, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_autoReadyPercent &amp;quot;40&amp;quot;         // percentage of a full server that must be in game for auto ready to start, default = &amp;quot;50&amp;quot;&lt;br /&gt;
g_autoReadyWait &amp;quot;1&amp;quot;             // length of time (in minutes) auto ready will wait before starting the countdown, default = &amp;quot;1&amp;quot;&lt;br /&gt;
g_complaintGUIDLimit &amp;quot;4&amp;quot;        // total complaints received from different players at which a player will be kicked, default = &amp;quot;4&amp;quot;&lt;br /&gt;
g_complaintLimit &amp;quot;6&amp;quot;            // total complaints at which a player will be kicked, default = &amp;quot;6&amp;quot;&lt;br /&gt;
g_disableFootsteps &amp;quot;0&amp;quot;          // enable/disable footsteps, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_disableGlobalAudio &amp;quot;0&amp;quot;        // disable global VOIP communication, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_disableTransportDebris &amp;quot;0&amp;quot;    // the parts of a destroyed/decayed vehicle that are just there for visuals and don't actually interact with anything, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_disableVehicleSpawns &amp;quot;0&amp;quot;      // disables vehicles spawning from construction pads, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_execMapConfigs &amp;quot;0&amp;quot;            // execute map cfg with same name, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_gameReviewPause &amp;quot;0.5&amp;quot;         // time (in minutes) for scores review time, default = &amp;quot;0.5&amp;quot;&lt;br /&gt;
g_gravity &amp;quot;1066&amp;quot;                // gravity, default = &amp;quot;1066&amp;quot;&lt;br /&gt;
g_kickBanLength &amp;quot;5&amp;quot;             // length of time (in minutes) a kicked player will be banned for, default = &amp;quot;2&amp;quot;&lt;br /&gt;
g_logDebugText &amp;quot;0&amp;quot;              // dunno, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_logObjectives &amp;quot;1&amp;quot;             // log objective completion info, default = &amp;quot;1&amp;quot;&lt;br /&gt;
g_logProficiency &amp;quot;1&amp;quot;            // log proficiency data, default = &amp;quot;1&amp;quot;&lt;br /&gt;
g_maxPlayerWarnings &amp;quot;3&amp;quot;         // maximum warnings before player is kicked, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_maxSpectateTime &amp;quot;5&amp;quot;           // maximum length of time (in minutes) a player may spectate for, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_maxVoiceChats &amp;quot;4&amp;quot;             // maximum number of voice chats a player may do in a period of time, default = &amp;quot;4&amp;quot;&lt;br /&gt;
g_maxVoiceChatsOver &amp;quot;30&amp;quot;        // time over which the maximum number of voice chat limit is applied, default = &amp;quot;30&amp;quot;&lt;br /&gt;
g_muteSpecs &amp;quot;0&amp;quot;                 // send all spectator global chat to team chat, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_noBotSpectate &amp;quot;1&amp;quot;             // disables the ability to spectate bots, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_noRouteConstraintKick &amp;quot;0&amp;quot;     // enables/disables players being kicked for deviating from routes, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_noRouteMaskDestruction &amp;quot;0&amp;quot;    // enables/disables the mcp being destroyed when driven outside the mask, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_noVehicleDecay &amp;quot;0&amp;quot;            // enables / disables vehicle decay, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_playerPushForce &amp;quot;200&amp;quot;         // force players can be pushed by other players, default = &amp;quot;200&amp;quot;&lt;br /&gt;
g_showPlayerArrows &amp;quot;1&amp;quot;          // enable/disable arrows above the heads of players, off = 0, all = 1, friendly only = 2, default = &amp;quot;1&amp;quot;&lt;br /&gt;
g_stopWatchMode &amp;quot;0&amp;quot;             // stopwatch mode, 0 = ABBA, 1 = ABAB, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_teamSwitchDelay &amp;quot;5&amp;quot;           // delay (in seconds) before player can change teams again, default = &amp;quot;5&amp;quot;&lt;br /&gt;
g_timeoutToSpec &amp;quot;5&amp;quot;             // timeout (in minutes) for players who are AFK to go into spectator mode, 0 = disabled, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_useBotsInPlayerTotal &amp;quot;1&amp;quot;      // should bots count towards the number of players required to start the game?, default = &amp;quot;1&amp;quot;&lt;br /&gt;
g_useSimpleStats &amp;quot;0&amp;quot;            // only look up local server stats, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_votePassPercentage &amp;quot;51&amp;quot;       // percentage of yes votes required for a vote to pass, default = &amp;quot;51&amp;quot;&lt;br /&gt;
g_voteWait &amp;quot;2&amp;quot;                  // delay (in minutes) before player may perform a callvote again, default = &amp;quot;2.5&amp;quot;&lt;br /&gt;
g_warmupDamage &amp;quot;1&amp;quot;              // enable/disable players taking damage during warmup, default = &amp;quot;1&amp;quot;&lt;br /&gt;
g_writeStats &amp;quot;1&amp;quot;                // write stats txt files at the end of maps, default = &amp;quot;0&amp;quot;&lt;br /&gt;
g_xpSave &amp;quot;1&amp;quot;                    // stores xp for disconnected players which will be given back if they reconnect, default = &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
logFile &amp;quot;2&amp;quot;                     // 1 = buffer log, 2 = flush after each print, default = &amp;quot;0&amp;quot;&lt;br /&gt;
logFileName &amp;quot;logs/ETQW_$Y-$M-$D_$h-$m.log&amp;quot;  // name of log file, if empty, console.log will be used. $Y = year, $M = month, $D = day, $h = hour, $m = minute, $s = second, default = &amp;quot;console.log&amp;quot;&lt;br /&gt;
logTimeStamps &amp;quot;1&amp;quot;               // add time stamps to console log, default = &amp;quot;0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
net_allowCheats &amp;quot;0&amp;quot;             // allow cheats in network game, default = &amp;quot;0&amp;quot;&lt;br /&gt;
net_LANForceAuth &amp;quot;0&amp;quot;            // force authentication on LAN games, default = &amp;quot;0&amp;quot;&lt;br /&gt;
net_serverAllowServerMod &amp;quot;0&amp;quot;    // allow server-side mods, default = &amp;quot;0&amp;quot;&lt;br /&gt;
net_serverClientTimeout &amp;quot;20&amp;quot;    // client time out in seconds, default = &amp;quot;40&amp;quot;&lt;br /&gt;
net_serverMaxClientRate &amp;quot;16000&amp;quot; // maximum rate to a client in bytes/sec, default = &amp;quot;16000&amp;quot;&lt;br /&gt;
net_serverMaxReservedClientSlots &amp;quot;2&amp;quot;    // maximum number of player slots reserved for session invites, default = &amp;quot;2&amp;quot;&lt;br /&gt;
net_serverPunkbusterEnabled &amp;quot;1&amp;quot; // is server side PunkBuster enabled?, default = &amp;quot;0&amp;quot;&lt;br /&gt;
net_serverReloadEngine &amp;quot;0&amp;quot;      // perform a full reload on next map restart (including flushing referenced pak files) - decreased if &amp;gt; 0, default = &amp;quot;0&amp;quot;&lt;br /&gt;
net_serverZombieTimeout &amp;quot;5&amp;quot;     // disconnected client timeout (in seconds), default = &amp;quot;5&amp;quot;&lt;br /&gt;
net_updateAutoDownload &amp;quot;1&amp;quot;      // control auto download of game updates. 0 = disabled, 1 = prompt on client, auto download on server, 2 = always auto download, default = &amp;quot;1&amp;quot;&lt;br /&gt;
net_updateAutoExecute &amp;quot;1&amp;quot;       // execute the installer once downloaded. 0 = disabled, 1 = yes on client, not on server, 2 = yes, default = &amp;quot;1&amp;quot;&lt;br /&gt;
net_useUPnP &amp;quot;0&amp;quot;							// use UPnP for external address identification, default = &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
si_adminStart &amp;quot;0&amp;quot;               // admin required to start the match, default = &amp;quot;0&amp;quot;&lt;br /&gt;
si_allowLateJoin &amp;quot;1&amp;quot;            // enable/disable players joining a match in progress, default = &amp;quot;1&amp;quot;&lt;br /&gt;
si_antiLag &amp;quot;1&amp;quot;                  // server does antilag on players, default = &amp;quot;1&amp;quot;&lt;br /&gt;
si_antiLagForgiving &amp;quot;0&amp;quot;         // how forgiving the antilag is - the higher, the more forgiving, default = &amp;quot;0&amp;quot;&lt;br /&gt;
si_antiLagOnly &amp;quot;0&amp;quot;              // ONLY use antilag, default = &amp;quot;0&amp;quot;&lt;br /&gt;
si_disableGlobalChat &amp;quot;0&amp;quot;        // disable global text communication, default = &amp;quot;0&amp;quot;&lt;br /&gt;
si_gameReviewReadyWait &amp;quot;0&amp;quot;      // wait for players to ready up before going to the next map, default = &amp;quot;0&amp;quot;&lt;br /&gt;
si_noProficiency &amp;quot;0&amp;quot;            // enable/disable XP, default = &amp;quot;0&amp;quot;&lt;br /&gt;
si_pure &amp;quot;1&amp;quot;                     // server is pure and does not allow modified data, default = &amp;quot;1&amp;quot;&lt;br /&gt;
si_rules &amp;quot;sdGameRulesCampaign&amp;quot;  // ruleset for game, default = &amp;quot;sdGameRulesCampaign&amp;quot;, can be &amp;quot;sdGameRulesCampaign&amp;quot;, &amp;quot;sdGameRulesObjective&amp;quot; or &amp;quot;sdGameRulesStopWatch&amp;quot;&lt;br /&gt;
si_spectators &amp;quot;1&amp;quot;               // 1 = allow spectators, 0 = require all clients to play, default = &amp;quot;1&amp;quot;&lt;br /&gt;
si_teamDamage &amp;quot;1&amp;quot;               // enable team damage, default = &amp;quot;1&amp;quot;&lt;br /&gt;
si_teamForceBalance &amp;quot;1&amp;quot;         // stop players from unbalancing teams, default = &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// External Scripts&lt;br /&gt;
&lt;br /&gt;
exec pb.cfg                     // color info messages&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// Mapcycle&lt;br /&gt;
&lt;br /&gt;
set m1 &amp;quot;set g_nextMap $m2; spawnServer campaign_africa&amp;quot;&lt;br /&gt;
set m2 &amp;quot;set g_nextMap $m3; spawnServer campaign_northamerica&amp;quot;&lt;br /&gt;
set m3 &amp;quot;set g_nextMap $m4; spawnServer campaign_northeurope&amp;quot;&lt;br /&gt;
set m4 &amp;quot;set g_nextMap $m1; spawnServer campaign_pacific&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//////////////////////////////////////////////&lt;br /&gt;
// Initiate mapcycle&lt;br /&gt;
vstr m1&lt;br /&gt;
&amp;lt;/c&amp;gt;&lt;/div&gt;</summary>
		<author><name>KaszpiR</name></author>	</entry>

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