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		<title>Multithreading w source 2007 - Historia wersji</title>
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		<updated>2026-04-26T09:55:47Z</updated>
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		<id>http://hlds.pl/index.php?title=Multithreading_w_source_2007&amp;diff=7659&amp;oldid=prev</id>
		<title>KaszpiR o 21:38, 2 sty 2008</title>
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				<updated>2008-01-02T21:38:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nowa strona&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Jak mamy procesor wielordzeniowy oraz gry na nowym silniku [[Source 2007]] to możemy skorzystać w multithreadingu - powinno dać to wzrost wydajności i płynności w grze. Komendy do wpisania w [[konsoli]]:&lt;br /&gt;
&lt;br /&gt;
 mat_queue_mode 2&lt;br /&gt;
 r_threaded_renderables 1&lt;br /&gt;
 r_threaded_particles 1&lt;br /&gt;
 r_threaded_client_shadow_manager 1&lt;br /&gt;
 cl_threaded_bone_setup 1&lt;br /&gt;
 cl_threaded_client_leaf_system 1&lt;br /&gt;
&lt;br /&gt;
[[kategoria:gry]]&lt;br /&gt;
[[kategoria:source]]&lt;/div&gt;</summary>
		<author><name>KaszpiR</name></author>	</entry>

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