Kas q1.cfg FUH
Od HLDS.pl
//////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// /// /// /// /// /// F U H Q U A K E C O N F I G U R A T I O N /// /// /// /// http://www.fuhquake.net/ /// /// /// /// /// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// // // // C O M M A N D L I N E // // // //////////////////////////////////////////////////////////////////////////////////////////////////// // -game fbca -mem 256 -democache 32768 -width 800 -height 600 -conwidth 800 -conheight 600 -bpp 32 +set vid_displayfrequency 120 -particles 32768 -dinput +cfg_load opengl.cfg +cfg_load kas.cfg +exec server.cfg //////////////////////////////////////////////////////////////////////////////////////////////////// // // // V A R I A B L E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// //All variables (even those with default values) are listed below. //You can use "cfg_save_unchanged 0" to save only changed variables. //Config Management cfg_backup "0" cfg_legacy_exec "1" cfg_legacy_write "0" cfg_save_aliases "1" cfg_save_binds "1" cfg_save_cmdline "1" cfg_save_cmds "1" cfg_save_cvars "1" cfg_save_sysinfo "1" cfg_save_unchanged "1" cfg_save_userinfo "2" //Player Settings b_switch "7" w_switch "7" bottomcolor "13" topcolor "13" msg "1" name "_KaszpiR_" noaim "1" rate "10000" skin "base" spectator "" team "blue" //Teamplay Communications tp_forceTriggers "0" tp_loadlocs "1" tp_msgtriggers "1" tp_soundtrigger "~" tp_triggers "1" tp_weapon_order "78653241" //Skin Settings teamskin "2red" enemyskin "2white" teamquadskin "2redquad" enemyquadskin "2whitequad" teampentskin "2redpent" enemypentskin "2whitepent" teambothskin "2redboth" enemybothskin "2whiteboth" baseskin "white" noskins "2" r_fullbrightSkins "1" //Console Settings cl_chatmode "2" con_clearnotify "1" con_notifylines "5" con_notifytime "4" con_wordwrap "1" cvar_viewdefault "1" gl_consolefont "charset" gl_smoothfont "0" log_dir "qw/logs" log_readable "1" scr_conalpha "1" scr_consize ".85" scr_conspeed "99999" scr_printspeed "8" //Chat Settings auth_viewcrc "0" cl_chatsound "1" cl_floodprot "0" cl_fp_messages "4" cl_fp_persecond "4" cl_nofake "2" cl_parseFunChars "1" cl_parseSay "1" cl_parseWhiteText "1" ignore_flood "2" ignore_flood_duration "4" ignore_mode "0" ignore_opponents "0" ignore_spec "0" //FPS and EyeCandy Settings cl_deadbodyFilter "2" cl_gibFilter "1" cl_maxfps "200" cl_model_bobbing "0" cl_muzzleflash "0" cl_nolerp "1" cl_r2g "0" cl_trueLightning "1" gl_caustics "1" gl_detail "0" r_drawentities "1" r_drawflame "0" r_explosionLight "1" r_explosionLightColor "0" r_explosionType "3" r_flagColor "0" r_grenadeTrail "1" r_lerpframes "1" r_lerpmuzzlehack "1" r_lightflicker "1" r_powerupGlow "2" r_rocketLight "1" r_rocketLightColor "0" r_rocketTrail "2" //Particle Effects gl_bounceparticles "1" gl_clipparticles "1" gl_part_blobs "1" gl_part_blood "0" gl_part_explosions "1" gl_part_gunshots "1" gl_part_inferno "1" gl_part_lavasplash "1" gl_part_spikes "1" gl_part_telesplash "0" gl_part_trails "0" gl_solidparticles "0" //Lighting gl_fb_bmodels "1" gl_fb_models "1" gl_flashblend "0" gl_lightmode "2" gl_loadlitfiles "1" gl_shaftlight "1" r_dynamic "1" r_fullbright "0" r_lightmap "0" r_shadows "1" //Water and Sky Settings r_fastsky "1" r_fastturb "0" r_novis "0" r_skycolor "0" r_skyname "" r_wateralpha "1" //Weapon View Model Settings cl_bob "0" cl_bobcycle "0" cl_bobup "0" cl_filterdrawviewmodel "1" r_drawviewmodel "0" r_viewmodelSize "0" //Texture Settings gl_ext_texture_compression "0" gl_externalTextures_bmodels "1" gl_externalTextures_world "1" gl_lerpimages "1" gl_max_size "2048" gl_miptexLevel "0" gl_picmip "0" gl_playermip "0" gl_scaleModelTextures "0" gl_scaleTurbTextures "1" gl_subdivide_size "128" gl_texturemode "gl_linear_mipmap_linear" //OpenGL Rendering gl_affinemodels "0" gl_clear "1" gl_clearColor "0 0 0" gl_cull "1" gl_finish "0" gl_nocolors "0" gl_smoothmodels "1" gl_triplebuffer "1" gl_ztrick "1" r_farclip "5124" //System Settings sys_disableWinKeys "0" sys_highpriority "0" sys_inactiveSleep "1" sys_yieldcpu "1" //Video Settings _vid_default_mode "0" _vid_default_mode_win "3" _windowed_mouse "1" vid_config_x "800" vid_config_y "600" vid_hwgammacontrol "1" vid_mode "3" vid_vsync "0" //Sound Settings bgmvolume "0.5" cl_staticSounds "0" s_ambientfade "100" s_ambientlevel "0" s_initsound "1" s_khz "44" s_loadas8bit "0" s_mixahead "0.1" s_noextraupdate "1" s_nosound "0" s_precache "1" s_show "0" s_swapstereo "0" volume "0.5" //MP3 Settings mp3_grabvolume "2" mp3_scrolltitle "1" mp3_showtime "1" mp3_volume "0.5" mp3_winamp_dir "C:\Program Files\Winamp" //Input - Keyboard cl_anglespeedkey "1.5" cl_backspeed "320" cl_forwardspeed "320" cl_keypad "1" cl_movespeedkey "2.0" cl_pitchspeed "150" cl_sidespeed "350" cl_smartjump "1" cl_upspeed "999" cl_yawspeed "140" //Input - Mouse m_accel "0" m_filter "0" m_forcewheel "1" m_forward "1" m_pitch "-0.022" m_side "0.8" m_yaw "0.022" //Input - Joystick joystick "0" //Input - Misc freelook "1" lookspring "0" lookstrafe "0" sensitivity "5" //Network Settings cl_c2sImpulseBackup "3" cl_c2spps "0" cl_nodelta "0" cl_nopred "0" cl_oldPL "0" cl_predictPlayers "1" cl_solidPlayers "1" cl_timeout "600" cl_useproxy "1" //Status Bar and Scoreboard cl_hudswap "0" cl_sbar "1" scr_centerSbar "0" scr_compactHud "0" scr_compactHudAlign "0" scr_drawHFrags "0" scr_drawVFrags "1" scr_scoreboard_borderless "0" scr_scoreboard_drawtitle "1" scr_scoreboard_fillalpha "0.7" scr_scoreboard_fillcolored "3" scr_scoreboard_forcecolors "0" scr_scoreboard_showfrags "1" scr_scoreboard_teamsort "1" //Crosshair Settings cl_crossx "0" cl_crossy "0" crosshair "2" crosshairalpha "1" crosshaircolor "0 255 0" crosshairimage "crosshair-unknown-5" crosshairsize "1" //Screen Settings cl_clock "1" cl_clock_x "90" cl_clock_y "1" cl_democlock "1" cl_democlock_x "0" cl_democlock_y "-2" cl_shownet "0" gl_contrast "1.5" gl_gamma ".5" r_netgraph "0" r_speeds "0" scr_autoid "1" scr_centerMenu "1" scr_centertime "2" scr_coloredText "1" scr_menualpha "0" scr_scaleMenu "1" show_fps "1" show_fps_x "-1" show_fps_y "-1" show_speed "1" show_speed_x "-1" show_speed_y "-2" showdrop "0" showpackets "0" showpause "1" showram "1" showturtle "0" //Screen & Powerup Blends cl_bonusflash "0" gl_cshiftpercent "100" gl_hwblend "1" gl_polyblend "1" v_contentblend "0" v_damagecshift "0" v_dlightcshift "1" v_pentcshift "0.1" v_quadcshift "0.5" v_ringcshift "0.15" v_suitcshift "0.2" //View Settings cl_rollangle "0" cl_rollspeed "200" default_fov "110" fov "110" v_centermove "0.15" v_centerspeed "500" v_gunkick "0" v_idlescale "0" v_ipitch_cycle "1" v_ipitch_level "0.3" v_iroll_cycle "0.5" v_iroll_level "0.1" v_iyaw_cycle "2" v_iyaw_level "0.3" v_kickpitch "0" v_kickroll "0" v_kicktime "0" v_viewheight "4" viewsize "100" //Match Tools match_auto_logconsole "2" match_auto_minlength "90" match_auto_record "2" match_auto_spectating "0" match_auto_sshot "1" match_format_2on2 "2on2/%M/%y-%m-%d_%b_[%M]" match_format_3on3 "3on3/%y-%m-%d_%b_[%M]" match_format_4on4 "4on4/%y-%m-%d_%b_[%M]" match_format_arena "arena/%y-%m-%d_%p(%C)_[%M]" match_format_coop "solo/%y-%m-%d_%k" match_format_duel "1on1/%M/%y-%m-%d_%p_vs_%e_[%M]" match_format_ffa "ffa/%M/%y-%m-%d_%p(%C)_[%M]" match_format_race "race/%y-%m-%d_%p(%C)_[%M]" match_format_solo "solo/%y-%m-%d_%p" match_format_tdm "tdm/%y-%m-%d_(%a)_%b_[%M]" match_format_tf_clanwar "tf_clanwar/%y-%m-%d_(%a)_%b_[%M]" match_format_tf_duel "tf_duel/%y-%m-%d_%t_vs_%e_[%M]" match_name_and "_&_" match_name_nick "" match_name_on "off" match_name_spec "(SPEC)" match_name_versus "_vs_" //Demo Handling cl_demoPingInterval "5" cl_demospeed "1" demo_capture_dir "qw/capture" demo_capture_fps "30.0" demo_capture_steadycam "0" demo_dir "qw/demos" qizmo_dir "qw/qizmo" //Screenshot Settings image_jpeg_quality_level "75" image_png_compression_level "6" scr_allowsnap "1" sshot_dir "qw/screenshots" sshot_format "jpeg" //Spectator Tracking cl_chasecam "1" //Item Names tp_name_axe "axe" tp_name_sg "sg" tp_name_ssg "ssg" tp_name_ng "ng" tp_name_sng "sng" tp_name_gl "gl" tp_name_rl "rl" tp_name_lg "lg" tp_name_ga "ga" tp_name_ya "ya" tp_name_ra "ra" tp_name_armortype_ga "g" tp_name_armortype_ya "y" tp_name_armortype_ra "r" tp_name_shells "shells" tp_name_nails "nails" tp_name_rockets "rox" tp_name_cells "cells" tp_name_quad "{quad}" tp_name_pent "{pent}" tp_name_ring "{ring}" tp_name_suit "suit" tp_name_mh "mega" tp_name_health "health" tp_name_armor "armor" tp_name_weapon "rl" tp_name_backpack "pack" tp_name_flag "{flag}" tp_name_sentry "sentry" tp_name_disp "dispenser" tp_name_teammate "" tp_name_enemy "{enemy}" tp_name_eyes "{eyes}" tp_name_quaded "{quaded}" tp_name_pented "{pented}" tp_name_status_green "$G" tp_name_status_yellow "$Y" tp_name_status_red "$R" tp_name_status_blue "$B" tp_name_someplace "someplace" tp_name_at " $d " tp_name_nothing "nothing" tp_name_none "" tp_name_separator "/" //Item Need Amounts tp_need_rl "1" tp_need_weapon "687" tp_need_ga "50" tp_need_ya "70" tp_need_ra "70" tp_need_shells "0" tp_need_nails "0" tp_need_rockets "5" tp_need_cells "0" tp_need_health "60" //Server Settings coop "0" filterban "1" floodprotmsg "" pausable "1" skill "3" sv_aim "0" sv_cheats "0" sv_fastconnect "0" sv_highchars "1" sv_loadentfiles "0" sv_mapcheck "1" sv_maxrate "0" sv_maxtic "0.1" sv_mintic "0" sv_nailhack "1" sv_phs "1" sv_spectalk "1" timeout "20" zombietime "2" //Serverside Physics pm_bunnyspeedcap "" pm_ktjump "0.5" pm_slidefix "" sv_accelerate "10" sv_airaccelerate "10" sv_friction "4" sv_gravity "800" sv_maxspeed "320" sv_maxvelocity "2000" sv_spectatormaxspeed "500" sv_stopspeed "100" sv_wateraccelerate "10" sv_waterfriction "4" //Serverside Permissions allow_download "1" allow_download_maps "1" allow_download_models "1" allow_download_pakmaps "0" allow_download_skins "1" allow_download_sounds "1" //Unsorted Variables auth_validate "1" auth_warninvalid "0" cl_loadFragfiles "0" cl_parseFrags "0" //User Created Variables set loc_name_ga "ga" set loc_name_mh "mega" set loc_name_ra "ra" set loc_name_separator "$." set loc_name_ya "ya" set mp3_paused "false" set mp3_playing "false" set mp3_repeat_on "false" set mp3_running "true" set mp3_shuffle_on "false" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // A L I A S E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// alias +at "+rl" alias -at "-rl" alias +gl "w8_;impulse 6 7 8 3 5 4 2 1;w8;if _$weapon == _gl cross_2 else cross_0;+attack;" alias -gl "-attack;safe_weapon" alias +lg "w8_;impulse 8 7 6 3 5 4 2 1;w8;if _$weapon == _lg cross_2 else cross_0;+attack;" alias -lg "-attack;safe_weapon" alias +ng "w8_;impulse 5 8 7 6 3 4 2 1;w8;if _$weapon == _sng cross_2 else cross_0;+attack;" alias -ng "-attack;safe_weapon" alias +rl "w8_;impulse 7 8 6 3 5 4 2 1;w8;if _$weapon == _rl cross_1 else cross_0;+attack;" alias -rl "-attack;safe_weapon" alias +sg "w8_;impulse 3 2 8 7 6 3 5 4 1;w8;if _$weapon == _ssg cross_3 else cross_0;+attack;" alias -sg "-attack;safe_weapon" alias +zoom "set oldsens $sensitivity;sensitivity 2;fov 83;wait;fov 56;wait;fov 29" alias -zoom "sensitivity $oldsens;fov 56;wait;fov 83;wait;fov 110" alias 1on1 "exec configs/1on1.cfg" alias 2on2 "exec configs/2on2.cfg;team blue;color 13" alias 4on4 "exec configs/4on4.cfg;team blue;color 13" alias btn_fforward "if $mp3_playing == true then mp3_fforward else echo Winamp: Not playing" alias btn_nextsong "if $mp3_playing == true then next_mp3 else echo Winamp: Not playing" alias btn_pause "if $mp3_playing == true then pause_mp3 else echo Winamp: Not playing" alias btn_prev "if $mp3_playing == true then prev_mp3 else echo Winamp: Not playing" alias btn_rewind "if $mp3_playing == true then mp3_rewind else echo Winamp: Not playing" alias carena "exec configs/carena.cfg" alias checkwinamp "if $qt_Winamp is not running$qt !isin $qt_$mp3info$qt then set mp3_running true else set mp3_running false" alias cross_0 "crosshairimage crosshair-unknown-5;crosshairsize 1" alias cross_1 "crosshairimage crosshair-unknown-7;crosshairsize 2" cross_1 alias cross_2 "crosshairimage crosshair-unknown-6;crosshairsize 1" alias cross_3 "crosshairimage crosshair-unknown-6;crosshairsize 1.5" alias date "echo $date $time" alias degeneration-1 "gl_lightmode 2; gl_scaleTurbTextures 0; gl_scaleModelTextures 1; gl_texturemode gl_nearest; gl_externalTextures_bmodels 0; gl_externalTextures_world 0; gl_picmip 3; gl_miptexLevel 0; cvar_reset gl_max_size" alias degeneration-2 "gl_lightmode 2; gl_scaleTurbTextures 0; gl_scaleModelTextures 1; gl_texturemode gl_nearest; gl_externalTextures_bmodels 0; gl_externalTextures_world 0; gl_picmip 0; gl_miptexLevel 3; cvar_reset gl_max_size" alias degeneration-3 "gl_lightmode 2; gl_scaleTurbTextures 0; gl_scaleModelTextures 0; gl_texturemode gl_linear_mipmap_linear; gl_externalTextures_bmodels 1; gl_externalTextures_world 0; gl_picmip 0; gl_miptexLevel 0; gl_max_size 1" alias demo "exec scripts/demo.cfg" alias echo_mp3 "if $mp3_playing == true then echo Now playing: $mp3info else echo Winamp: Not playing" alias ffa "exec configs/ffa.cfg" alias infoset "" alias lighting "r_explosionLightColor 5; wait; r_rocketLightColor 5" alias loadservers "exec scripts/servers.cfg" alias mp3 "exec scripts/mp3.cfg" alias net_g "net_on" alias net_off "r_netgraph 0;alias net_g net_on" alias net_on "r_netgraph 1;alias net_g net_off" alias next_mp3 "mp3_next;wait;echo Now playing: $mp3info" alias on_enter "exec scripts/ingame.cfg" alias on_spec_enter "exec scripts/observe.cfg" alias pause_mp3 "mp3_pause;if $paused == true then pause_off else pauseon" alias pause_off "echo Resumed playback: $mp3info;set mp3_paused false" alias pause_on "echo Paused song: $mp3info;set mp3_paused true" alias play_mp3 "mp3_play;echo Now playing: $mp3info;set mp3_playing true" alias play_stop_mp3 "if $mp3_playing == true then stop_mp3 else play_mp3" alias playlist1 "mp3_loadplaylist C:\Program Files\Winamp\Playlist1.m3u" alias playlist2 "mp3_loadplaylist C:\Program Files\Winamp\Playlist2.m3u" alias playlist3 "mp3_loadplaylist C:\Program Files\Winamp\Playlist3.m3u" alias prev_mp3 "mp3_prev;wait;echo Now playing: $mp3info" alias proxyautoexec "say ,background 1;exec qizmo/menu.cfg" alias regeneration-1 "gl_lightmode 0; gl_scaleTurbTextures 0; gl_scaleModelTextures 0; gl_texturemode gl_linear_mipmap_linear; gl_externalTextures_bmodels 1; gl_externalTextures_world 1; gl_picmip 0; gl_miptexLevel 0; cvar_reset gl_max_size" alias repeat_mp3 "if $mp3_repeat_on == true then repeat_off else repeat_on" alias repeat_off "mp3_repeat off;set mp3_repeat_on false" alias repeat_on "mp3_repeat on;set mp3_repeat_on true" alias safe_weapon "impulse 3 2" alias say_mp3 "if $mp3_playing == true then say np: $mp3info else echo Winamp: Not playing" alias shuffle_mp3 "if $mp3_shuffle_on == true then shuffle_off else shuffle_on" alias shuffle_off "mp3_shuffle off;set mp3_shuffle_on false" alias shuffle_on "mp3_shuffle on;set mp3_shuffle_on true" alias sinfoset "" alias spec "spectator 1; reconnect" alias spec0 "spectator 0" alias spec1 "spectator 1" alias stop_mp3 "mp3_stop;echo Stopped playback;set mp3_playing false" alias vol_down_mp3 "inc mp3_volume -0.1;if $mp3_volume < 0 then mp3_volume 0 else echo Volume: $mp3_volume" alias vol_up_mp3 "inc mp3_volume +0.1;if $mp3_volume > 1 then mp3_volume 1 else echo Volume: $mp3_volume" alias w8 "wait;wait;" alias w8_ "" alias zoom_in "sensitivity 2;fov 90;wait;fov 70;wait;fov 50;wait;fov 30;wait;fov 10;wait;fov 5;bind F11 zoom_out" alias zoom_out "sensitivity 4;fov 5;wait;fov 10;wait;fov 30;wait;fov 50;wait;fov 70;wait;fov 90;bind F11 zoom_in; sensitivity 3" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // T E A M P L A Y C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// teamcolor 12 enemycolor 4 tp_pickup powerups armor mh lg rl gl sng ssg pack rockets tp_took powerups armor mh lg rl gl sng ssg pack rockets tp_point powerups armor players mh lg rl gl sng ssg pack rockets filter clear //////////////////////////////////////////////////////////////////////////////////////////////////// // // // M I S C E L L A N E O U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// mapgroup 2fort5 2fort5r mapgroup mbases mbasesr //////////////////////////////////////////////////////////////////////////////////////////////////// // // // P L U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// -moveup -movedown -left -right -forward -back -lookup -lookdown -strafe -moveleft -moveright +speed -attack -use -jump -klook +mlook -showscores -showteamscores //////////////////////////////////////////////////////////////////////////////////////////////////// // // // K E Y B I N D I N G S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// bind TAB "+showteamscores" bind ENTER "" bind ESCAPE "togglemenu" //bind SPACE "lg;alias +at +lg;alias -at -lg" bind SPACE "impulse 8 7 5 4 3 2 6 1" bind + "sizeup" bind , "" bind - "sizedown" bind . "" bind / "impulse 10" bind 0 "" bind 1 "say :]" bind 2 "say :[" bind 3 "impulse 3" bind 4 "impulse 4" bind 5 "impulse 5" bind 6 "impulse 6" bind 7 "impulse 7" bind 8 "impulse 8" bind 9 "" bind = "sizeup" bind [ "impulse 12" bind \ "" bind ] "" bind _ "sizedown" bind ` "toggleconsole" //bind a "gl;alias +at +gl;alias -at -gl" bind a "impulse 6 8 7 5 4 3 2 1" bind b "" bind c "" bind d "+back" bind e "+forward" bind f "+moveright" //bind g "sg;alias +at +sg;alias -at -sg" bind g "impulse 3 2 8 7 6 5 4 1" bind j "" bind l "" bind n "" bind o "" bind p "" bind q "" //bind r "rl;alias +at +rl;alias -at -rl" bind r "impulse 7 8 6 5 3 4 2 1" bind s "+moveleft" bind t "messagemode" bind v "" //bind w "ng;alias +at +ng;alias -at -ng" bind w "impulse 5 4 8 7 3 2 6 1" bind x "" bind y "messagemode2" bind z "" bind ~ "toggleconsole" bind BACKSPACE "" bind PAUSE "pause" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind ALT "+strafe" bind CTRL "+attack" bind SHIFT "+speed" bind F1 "" bind F2 "" bind F3 "" bind F4 "" bind F5 "" bind F6 "" bind F7 "" bind F8 "" bind F9 "" bind F10 "" bind F11 "screenshot" bind F12 "" bind INS "" bind DEL "net_g" bind PGDN "screenshot" bind PGUP "" bind HOME "" bind END "centerview" bind KP_SLASH "checkwinamp;wait;if $mp3_running == true then repeat_mp3" bind KP_STAR "checkwinamp;wait;if $mp3_running == true then shuffle_mp3" bind KP_HOME "" bind KP_UPARROW "checkwinamp;wait;if $mp3_running == true then btn_nextsong" bind KP_PGUP "" bind KP_MINUS "checkwinamp;wait;if $mp3_running == true then vol_down_mp3" bind KP_LEFTARROW "checkwinamp;wait;if $mp3_running == true then btn_rewind" bind KP_5 "checkwinamp;wait;if $mp3_running == true then play_stop_mp3" bind KP_RIGHTARROW "checkwinamp;wait;if $mp3_running == true then btn_fforward" bind KP_PLUS "checkwinamp;wait;if $mp3_running == true then vol_up_mp3" bind KP_END "checkwinamp;wait;if $mp3_running == true then echo_mp3" bind KP_DOWNARROW "checkwinamp;wait;if $mp3_running == true then btn_nextsong" bind KP_PGDN "checkwinamp;wait;if $mp3_running == true then say_mp3" bind KP_INS "checkwinamp;wait;if $mp3_running == true then btn_pause" bind KP_DEL "" bind KP_ENTER "checkwinamp;wait;if $mp3_running == false then mp3_startwinamp" bind MOUSE1 "+at" bind MOUSE1 "+attack" bind MOUSE2 "+jump" bind MOUSE3 "-attack;impulse 6;+attack;wait;-attack;impulse 10" bind MWHEELUP "kfjump" bind MWHEELDOWN "krjump"